June 9th, 2012
-Updated 6/10/2012 5:29 PM
Meeting location:
Stratford Hotel and Convention Center
225 Lordship Blvd. Stratford CT Map
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Miniatures Events (you can
see what events people are talking about on the CGC Bulletin Board here) |
Board games |
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Morning |
9 AM Title: DBA Host: Roland Fricke Rules: DBA ver 2.2+ Description: Try the updated DBA, version 2.2+. Loaner armies will be
available. Open play for all time
periods so bring your favorite army and see how it does in version
2.2+.. Latest Beta 2
release of the DBA 2.2+ rules can be found HERE Version Beta 2 release
note are HERE. |
9 AM OPEN |
OPEN Boardgaming. Please bring any games you would like
to play. 2 PM Title: Dungeonquest Host: Dave Stephens Players: 2-4 Time: 2 hours |
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Afternoon |
2 PM Title: Par le Col Host: Phil Spera Rules: Elan
de Guerre, AtoZ
Rules for the Campaigns of Napoleon, 3rd Ed. Description: This will be the second in
a series of battles that are linked together for the next several months at
the CGC Meeting in Stratford. The outcome of this battle will determine the
scenario for the next one. Players can play in as many events as the like.
Rules to be taught. 15mm French vs Austro/Russian
forces. Players: 6 |
2PM Title: 15mm American
Revolution Host: Jared Fishman Rules: Black Powder Description: I’d like to run a
small scenario playtesting the Black Powder system
of rules. The scenario will be an
attacker defender engagement in which the British are defending a key set of
roads. This game will be fast moving
due to a few modifications I’ve made and I’d like to get a
general consensus about the positives and negatives of the rules. The game will probably run close to
two hours. |
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Eve ning |
7 PM Title: Irresistible Force Meets Immovable
Object: Borisov 1941 Host: Fritz Helisch Rules: Sequence of Play:
Fire Team (Westend Games), Combat System:
Axis and Allies Miniatures
(15mm) Description: The nimble, dashing, and deadly Wehrmacht cannot fail but be impressed by the sluggish
and ill lead, but cunning and courageous Russians. Here, a German infantry company and
motorcycle platoon with various supporting units take on a Russian infantry
battalion in hasty defensive positions.
But wait…Ivan has a surprise for Fritz (not me, Dummkopf!)…tanks! Well…the Germans have them
too. Using
Fire Teams unpredictable sequence of play to model the national capabilities
of the historical contestants and the simple combat system of Axis and Allies
(can you roll 4’s. 5’s, and 6’s?), this will be a fast moving game of
tense decision making and maneuver.
Did I mention the pretty tankiepoohs? Players: 4-8. |
7 PM Title: Midway What If. Host: John Demeter Rules: SK5 (New Computer Aided Damage
Resolution) Description: June 4th 1942. After suffering a devistating
blow to his carriers Nagumo ordered his Fast BBs and
CAs to run down the American carriers. He came alot
closer than most people know - less than 80 miles at one point before turning
around. What if he pushed
on? Could the crusers
of the American screen hold off the heavies for long enough to let the Hornet
and Enterprise escape? Maybe even save the then completely savable Yorktown? |
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