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February 10, 2007

CGC Scheduled EVENTS

Updated 3/3/2007 1:46 PM

Meeting location: Ramada Inn

225 Lordship Blvd, Stratford, CT   Map


To host an event, board games, card games or miniatures, contact 
Roland Fricke.  As a reminder, most of our board game GMs do not schedule their events. With an average monthly attendance of 35, there is plenty of activity for gamers.   Feel free to bring a copy of your favorite game or you are always welcome to play in one of ours. Due to the space and time commitments of miniatures, hosts of these events are encouraged to contact Roland to guarantee space and time availability.

 

 

Morning

 

9AM

 

Title:  DBA Slugfest XXVI

Host: Roland Fricke

Rules: De Bellis Antiquitatis  (DBA)

Description:  Open DBA gaming.  Bring any army you like and we’ll match up players by era.  Loaner armies are available if you would like to learn this fast playing set of ancients rules.

 

 

 

 

 

 

11 AM  (Note start time)

 

Title:  The Happy Little Rearguard, Mexican Style

Host: Frank Luberti

Rules:  Trench Wars (modified)

Description:    June, 1836.  Following Santa Anna's defeat by the Texans at the Battle of San Jacinto, a column of Mexicans tries to make it back home.  The Texans, with their battlecry of "Remember the Alamo," have other ideas.  25mm skirmish combat in the Texas War of Independence.  Scenario based on Jim Birdseye's article, "The Happy Little Rearguard" which appeared in The Courier.  Duration 11am to 1pm.  Players: 12   Note: This game will NOT conflict with Jared's WW1 game.

 

Afternoon

1 PM   (Note start time)

 

Title- Action along the Somme 1916

Rules- Modified Square Bashing

Host: Jared Fishman

Description-  As the intensity of the fighting around Verdun increased, French officials put more and more pressure on the British to mount a major offensive against German positions in the summer of 1916. A full scale British assault, the French believed, would force the Kaiser’s generals to move troops away from Verdun, thus relieving stress on French troops. This would then allow French generals to mount counter-offensives to push back the salients created by the Germans.  Sir Douglas Haig, commander of the British forces on the Western front, agreed that an offensive must be carried out.  He chose to avoid fighting in the deadly region of Ypres, and instead, decided to attack the muddy, gritty sector that came to be known as the Somme. Named after the River Somme, the region was a fairly flat, water-slogged nightmare which would later become the murky gravesite of hundreds of thousands of soldiers. Indeed, the battle of the Somme raged from July to November 1916 and was a rousing failure for the Allies. Haig did not achieve the breakthrough that he so vehemently believed his troops could create. Using Modified Square Bashing, players will re-fight a typical action of this bloody battle.  Scale- 15mm  Players- 5+   Duration- 3 hours

 

 

 

 

 

2 PM

 

Title- Race on the Steppes

Rules- Flames of War

Host:  Mark McLaughlin

Description:  A WW2 15mm Flames of War engagement between a Soviet mounted Kazachya Sotnya (Cossacks) Battalion and a  Rota Razvedki (motorized recon) Battalion versus a German Aufklarungs Schwadron (mechanized recon squadron).   Rules will be taught. 

 

Evening

6 PM   (Note start time)

 

Title: WW2 War at Sea

Rules: Seekrieg 5

Host:: Byron Bond

Description:   This will be our second run using the Seekrieg 5 tactical miniatures rules. Scenario to be determined based on players and skills available, but will concentrate on cruisers and destroyers.  1/2400 Naval Miniatures, World War 2  Players: 6

 

 

 

 

 

 

7 PM

 

OPEN